It dawned on me I have a rather large nature army that never got a big group photo! This army began life during Kings of War 2nd edition and was the first army I made specifically for KoW. It's gotten rather large but even so some previous entries on the blog have been rebased and moved to other games (mostly Warhammer Quest). In its current form its pretty complete though I may have to revisit it and fill out a few entries...
Bob's Random Paint-O-Matical
Monday, January 6, 2025
All Natural Pics!
Tuesday, December 31, 2024
Rhordia Returns
Back to KoW again and it feels great! I wanted to get some units made up for Battle masters but I somehow lost my halberd and crossbowmen.
And a big ol batch of crossbows too! I honestly forgot how fun this paint scheme is might have to expand the army more.
Monday, December 30, 2024
Questing, But in Power Armor
I finished up the bulk of the painting for Space Crusade a month or so ago but couldn't get enough of a break from printing for the Etsy store to get the bases printed out until now. I've got the base game and retail expansions all done. Next up are the White Dwarf expansions!
Sunday, December 29, 2024
Dwarves Vs Zombies?
Wellp time to fill in a few Kings of War armies. Before starting a new project I thought it would be good to fill in a few of the less painted armies, plus my son is having a blast with Battle Masters and the minis work great there too!
Speaking of battle masters we tried another set of experimental lists. This time the dragons were soundly beaten back by the elves. Buff and nerfs were to follow...
Tuesday, December 24, 2024
Battle Master Report
Here's a wargaming battle report you don't see, at all. My son (at the enlisting age of 6) and I sat down for a game of the old Battle Masters. But since I have a problem we are using custom armies of rat-men and Dwarves! The armies are as follows:
Rat-Men | ||
Unit | Combat | # |
Warriors | 2 | 3 |
Elites | 3 | 2 |
Plague Rats | 4 | 1 |
Snippers | 3(Ranged) | 2 |
Rat Cavalry | 3 | 1 |
Giant Ratman | 5 | 1 |
Roll 3 dice when moving, moves once for each skull rolled | ||
Rat Wheel | 1D6 | 1 |
Moves twice, if a 6 is rolled for combat amount attacks all adjacent hexes and then is removed. |
Dwarves | ||
Unit | Combat | # |
Thunder Muskets | 3(3 range) | 1 |
Spears | 3 | 2 |
Miners | 4(3 defending) | 2 |
Warriors | 4 | 2 |
Berserkers | 4(2 defending) | 1 |
Cavalry | 5 | 1 |
Juggernaut | 5 - damage | 1 |
Starts with 5 combat, each time it is hit it loses 1 combat and is destroyed when reduced to zero combat. Moves at double speed. |
We were also playing with a slight change where each player keeps their own deck of cards instead of just shuffling all of them together. This makes sure that we alternate turns (at least until the units begin to dwindle and turns get skipped for drawing destroyed units).